Air Tiers

Here you can see different things a air element donkey can do in the different tiers - and when. These are just examples however, if you think of something that is not on the list, simply contact the group/@decors on where you think it fits. Don't forget that it need to practice the skill before it can actually do it. Tier 1 skills are very easy while Tier 5 skills are much more difficult. To see how you train in magic - go here



Trained or not - all air magic donkeys are/can:

  • Create a small puffs of air (would feel like small pokes if 'hit' by one)
  • Good climber (since they can use the air to give them a boost if needed)

Tier 1

  • Create tiny clouds if the air is moist enough.
  • Create small dust storms (enough to hide themselves)
  • Be able to make something small/light float in the air for a longer period.
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Tier 2

  • Create a puffs of air (big enough to make someone lose their balance (if caught unaware))
  • Create a small storm cloud overhead. (No rain and it has to be some moisture in the air)
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Tier 3

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Tier 4

  • They can guide whirlwinds.
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Tier 5

  • They can guide storms.
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