Drabardi Blessings



Common Blessings - HARPG

Here are some blessings that only can be used by HARPG donkeys. They are given after you finish the training program/s within the group, ie the blessing you get depends on what training you finish completely.

Ambling
The donkey have a talent for learning gaits and have even developed some special gaits that others donkeys don't seem to have. It can also perform some special gaits, the tolt (can be done in the speed of a fast walk up to a canter) and the trocha (it looks like the donkey walks with it's frontlegs and trot with it's hindlegs). Both of these special gaits give a smooth ride as well as sure-footed.
+ 5 bonus to score in any DD group competition where good gaits matter, like dressage. + 10 Gaits Cap

Classically Schooled
A Drabardi with elegance, style, quickness and agility. These often are the ones that excel in english type riding.
+ 5 bonus to score in any DD group competition held in which riding (jumping/dressage) are involved. + 10 Dressage Cap

Competitive
A Drabardi that excels in all kinds of competitions no matter what it is or what weather it is.
+ 5 bonus to score in any DD group competition. + 15 Temperament Cap

Devine Driver
A Drabardi with this blessing is both strong and elegant and are best before a cart or wagon or plough.
+ 5 bonus to score in any DD group competition held in which pulling a plough or timber (driving) or pulling a wagon/cart (fine driving) are involved.

Westerner
A Drabardi with great cow sense, quickness and agility. These often are the ones that excel in western type riding.
+ 5 bonus to score in any DD group competition held in which herding/riding (western) are involved.

Joyful Jumper
A Drabardi that excels in showjumping.
+ 5 bonus to score in any DD group show jumping competitions. + 10 Jumping Cap

Snowbound
A Drabardi that excels especially in cold weather.
+ 5 bonus to score in any DD group competition held in which snow are involved.

Star Material
A good looking Drabardi that excels in halter.
+ 5 bonus to score in any DD group halter competitions.


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Jack/Jenny of all Trades - HARPG Only

A good parent usually give good foals. The stats you earn will come into importance when it come to breeding. You could basically say that the amount of points you earn reflect on how good your donkey are as a breedingstock. The better your donkey are, the more breeding slots you will gain and the better the offspring (ie extra stats) will be (get). If your donkey is really good, it will get a special bonus blessing to it's offspring. Inbred donkeys can not receive the "-of all trades" blessing.
Be sure to keep track of and UPDATE your tracker - be sure to keep track of your status (with links etc) it wont be done for you. This needs to be done for the foals to get the bonus LP. Foals born before the status is received is not affected by the bonus.

Jack/Jenny of All Trades
Donkey need to have reached 100 LP in FOUR or more skills. Allows any of its future offspring to additional +20 bonus LP to divide on the offspring.
+At most 5LP per skill.


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Common Blessings - Island

Do note that Island living donkeys can be exported off the Drabardi Island so these blessings might find their way to the HARPG world. One of these blessings can be picked after you have finished a herdrole set with a max total of 3.

Sun-Blessed
A Drabardi that excels especially in warm weather.
+ 5 bonus to score in any DD group competition held in which warm weather (summer) are involved.

Kin Bond
Pictured with a relative (either it's own offspring or donkeys within the 3 visible generations on the reference picture) the donkey itself receive a small bonus as well as it's relative.
= The related donkeys get +1 LP each.

Master Tracker
The donkey can spot and follow even the faintest of trails and interpret tracks and marks left by even very obscure creatures. This is a Drabardi that always find something extra when roaming (adventuring).
= + 1 extra item (roll) when roaming/adventuring

Fortunate One
Extremely fortunate donkey with a thing for finding especially valuable items.
= Anything found by this donkey will be worth 25% more when redeemed in the Treasure Chest (bank). You must link what donkey it is who found the item for you to be able to get the increased value.

Intimidator
Either by force of character, menacing looks, or a display of power, this donkey is often able to make others see things her/his way. = + 5 (temporary) bonus DP in strength during fights (with predators or PvP fights), + 15 Social Cap
OBS - This is not firm static points that you can add to your donkeys journal 'forever' - this is ONLY once per fight (image/lit) submission. Ie it only counts if you send the fight in to be rolled by an admin.

Keen Eye
The donkey are good to spot unusual things even in the middle of nothing.
+5% chance to find rare items.

Wanderlust
This donkey seem to be able to go on forever. A Drabardi with endurance, courage and determination. These often are the ones that excel in long distance events.
+ 5 bonus to score in any DD group competition held in which endurance (long rides) are involved. + 10 Endurance Cap

Sprinter
In short to medium long bursts, nothing will catch this donkey.
+ 5 bonus to score in any DD group competition held in which endurance (racing/long rides) are involved. + 10 Speed Cap

Magical Mentor
A Drabardi seem to have a natural talent to teach others, they give a boost in both magic to anyone they tutor as well as themselves! (must be shown 'tutoring' in art or doing it actively in a literature piece)
+ 15 Magic Cap, If shown tutoring another donkey they get +1 LP in magic skill each (no matter if the one they tutor have the same magic as themselves or not).

Robust
A Drabardi with this blessing is strong as an ox - even if they are an ass irl.
+ 5 bonus to score in any DD group competition held in which pulling a plough or timber (driving) or pulling a wagon/cart (fine driving) are involved. + 10 Strength Cap

Clever Cookie
A Drabardi with this blessing is good on sorting all kinds of problems.
+ 15 Wit Cap


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Unusual Blessings - Island

Do note that Island living donkeys can be exported off the Drabardi Island so these blessings might find their way to the HARPG world. TBA - depends on group growth!


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Exceptional Blessings - Island

Do note that Island living donkeys can be exported off the Drabardi Island so these blessings might find their way to the HARPG world. TBA - depends on group growth!


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Extraordinaire Blessings - Island

Do note that Island living donkeys can be exported off the Drabardi Island so these blessings might find their way to the HARPG world. TBA - depends on group growth!


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